Source · release

Apple's Xcode plugin added to the official Claude Code marketplace

Author
Apple Inc. (listed by Anthropic)
Published
6 November 2026
Added
6 November 2026
Original
https://github.com/anthropics/claude-plugins-official/pull/6338

Summary

On 2026-11-06 Anthropic merged an xcode plugin, authored by Apple, into the official Claude Code plugin marketplace (claude-plugins-official). It is described as "Work with Xcode projects from Claude Code": it exposes Xcode capabilities through MCP so Claude Code can build, run, and test schemes, render SwiftUI previews, drive simulators and devices, read build logs and diagnostics, and search Apple developer documentation.

Key points

  • Install: claude plugin install xcode@claude-plugins-official (or /plugin → Discover inside a session). The plugin is not stored in the marketplace repo: its source is a command entry that runs xcrun agent plugin path --plugin-format claude and links the plugin that ships with your installed Xcode. So it only works on a Mac with an Xcode version that has the xcrun agent command; the PR does not say which version that is.
  • Good for: native iOS/macOS work from the terminal: build and test a scheme, check a SwiftUI preview visually, run on a simulator, and read diagnostics without switching to Xcode.
  • This is the first marketplace entry whose source is a local command rather than a Git repo; CI change #7015 was needed to allow it.
  • Older manual setup, still documented by Apple: claude mcp add --transport stdio xcode -- xcrun mcpbridge (Xcode 26.3 and later). Open the project in Xcode first.
  • The PR (opened 2026-09-30, merged 2026-11-06) and the marketplace entry are the only primary sources found; Apple's page on giving external agents access to Xcode could not be read on 2026-11-06.

Why it matters

Apple-platform development gets a first-party, one-line install for Claude Code instead of hand-wiring the mcpbridge server, and it tracks the Xcode version you have installed.